SOMETHING ABOUT CHEATING OR CHEAT CODE USED IN MANY MULTI PLAYER COMPUTER GAMES.
Cheating in video games involves a video game player using non-standard methods for creating an advantage beyond normal game play, usually to make the game easier. Cheats include advantages such as invulnerability ("god made") or an infinite amount of some resource such as ammunition. Cheats may also create unusual or interesting effects which do not necessarily make the game easier to play, such as making enemies tougher, or giving characters (including enemies) different appearances, such as large heads. Cheats often take the form of "secrets" placed by game developers, usually to reward dedicated players.
Cheats may be activated from within the game itself (a cheat code implemented by the original game developers); or created by third-party software (a game trainer) or hardware.
Cheating exists in many multi player online computer game.. While there have always been cheat codes and other ways to make single player games easier, developers often attempt to prevent it in multiplayer games. With the release of the first popular internet multiplayer games cheating took on new dimensions. Previously it was rather easy to see if the other players cheated, as most games were played on local networks or consoles. The internet changed that by increasing the popularity of multiplayer games, giving the players anonymity, and giving people an avenue to communicate cheats.
Examples of cheats in FPS games include the aim bot, which assists the player in aiming at the target, giving the user an unfair advantage, and the wall hack, which allows a player to see through solid or opaque objects and/or manipulate or remove textures, and esp, with which the information of other players is displayed.
In role-playing games, twinkling, the practice of passing on valuable items not normally available at player's character's level, may be considered cheating.
In online multiplyer game players may use , which automate player actions, to automatically find items or defeat enemies for the player's advantage. The prevalence of (MMORPGs) such as World of War-craft, Anarchy Online,Ever Quest, Guild Wars, and Rune Scape has resulted in the trading of in-game currency for real world currency. This can lead to . The rise of virtual economies has led to cheating where a gamer uses macros to gain large amounts of in game money which the player will then trade for real cash. The Terms of Service of most modern online games now specifically prohibit the transfer of accounts and/or sale of in-game items for 'real-world' money.
Whilst games cannot prevent cheating in modes, cheating in online games is common on public . Some online games, such as , include specific features to counter , by incorporating tools such as , , or VAC . However, much like anti-virus companies; anti-cheat tools are constantly and consistently bypassed until further updates force cheat creators to find new methods to bypass the protection.
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